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Use the convert program to convert between image formats as well as resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more. See Command Line Processing for advice on how to structure your convert command or see below for example usages of the command.

Example Usage

We list a few examples of the convert command here to illustrate its usefulness and ease of use. To get started, lets convert an image in the JPEG format to PNG:

  convert rose.jpg rose.png

Next, we reduce the image size before it is written to the PNG format:

  convert rose.jpg -resize 50% rose.png

rose ==> rose

You can combine multiple image-processing operations to produce complex results:

  convert -size 320x85 xc:transparent -font Bookman-DemiItalic -pointsize 72 -draw "text 25,60 'Magick'" \
    -channel RGBA -gaussian 0x6 -fill darkred -stroke magenta -draw "text 20,55 'Magick'" fuzzy-magick.png

fuzzy-magick

You can find additional examples of using convert in Graphics from the Command Line. Further discussion is available in More Graphics from the Command Line and Examples of ImageMagick Usage.

Option Summary

The convert command recognizes these options. Click on an option to get more details about how that option works.

Option Description
–adaptive-sharpen geometry adaptively sharpen pixels; increase effect near edges
–adjoin join images into a single multi-image file
–affine matrix affine transform matrix
–annotate geometry text annotate the image with text
–antialias remove pixel-aliasing
–append append an image sequence
–authenticate value decrypt image with this password
–average average an image sequence
–background color background color
–bias value add bias when convolving an image
–black-threshold value force all pixels below the threshold into black
–blue-primary point chromaticity blue primary point
–blur geometry blur the image
–border geometry surround image with a border of color
–bordercolor color border color
–channel type apply option to select image channels
–charcoal radius simulate a charcoal drawing
–chop geometry remove pixels from the image interior
–clip clip along the first path from the 8BIM profile
–clip-path id clip along a named path from the 8BIM profile
–clone index clone an image
–contrast-stretch geometry improve the contrast in an image by `stretching' the range of intensity value
–coalesce merge a sequence of images
–colorize value colorize the image with the fill color
–colors value preferred number of colors in the image
–colorspace type alternate image colorspace
–combine combine a sequence of images
–comment string annotate image with comment
–compose operator set image composite operator
–composite composite image
–compress type image compression type
–contrast enhance or reduce the image contrast
–convolve coefficients apply a convolution kernel to the image
–crop geometry crop the image
–cycle amount cycle the image colormap
–debug events display copious debugging information
–define format:option define one or more image format options
–deconstruct break down an image sequence into constituent parts
–delay value display the next image after pausing
–delete index delete the image from the image sequence
–density geometry horizontal and vertical density of the image
–depth value image depth
–despeckle reduce the speckles within an image
–display server get image or font from this X server
–dispose method GIF disposal method
–dither apply Floyd/Steinberg error diffusion to image
–draw string annotate the image with a graphic primitive
–edge radius apply a filter to detect edges in the image
–emboss radius emboss an image
–encoding type text encoding type
–endian type endianness (MSB or LSB) of the image
–enhance apply a digital filter to enhance a noisy image
–equalize perform histogram equalization to an image
–evaluate operator value evaluate an arithmetic, relational, or logical expression
–extent geometry set the image size
–extract geometry extract area from image
–family name render text with this font family
–fill color color to use when filling a graphic primitive
–filter type use this filter when resizing an image
–flatten flatten a sequence of images
–flip flip image in the vertical direction
–floodfill geometry color floodfill the image with color
–flop flop image in the horizontal direction
–font name render text with this font
–format string output formatted image characteristics
–frame geometry surround image with an ornamental border
–fuzz distance colors within this distance are considered equal
–fx expression apply mathematical expression to an image channel(s)
–gamma value level of gamma correction
–gaussian geometry gaussian blur an image
–geometry geometry preferred size or location of the image
–gravity type horizontal and vertical text placement
–green-primary point chromaticity green primary point
–help print program options
–identify identify the format and characteristics of the image
–implode amount implode image pixels about the center
–insert index insert last image into the image sequence
–intent type type of rendering intent when managing the image color
–interlace type type of image interlacing scheme
–label name assign a label to an image
–lat geometry local adaptive thresholding
–layers method optimize or compare image layers
–level value adjust the level of image contrast
–limit type value pixel cache resource limit
–log format format of debugging information
–loop iterations add Netscape loop extension to your GIF animation
–map filename transform image colors to match this set of colors
–mask filename set the image clip mask
–matte store matte channel if the image has one
–mattecolor color frame color
–median radius apply a median filter to the image
–modulate value vary the brightness, saturation, and hue
–monitor monitor progress
–monochrome transform image to black and white
–morph value morph an image sequence
–mosaic create a mosaic from an image sequence
–motion-blur geometry simulate motion blur
–negate replace every pixel with its complementary color
–noise radius add or reduce noise in an image
–normalize transform image to span the full range of colors
–opaque color change this color to the fill color
–ordered-dither NxN ordered dither the image
–orient type image orientation
–page geometry size and location of an image canvas (setting)
–paint radius simulate an oil painting
–ping efficiently determine image attributes
–pointsize value font point size
–posterize levels reduce the image to a limited number of color levels
–preview type image preview type
–print string interpret string and print to console
–process image-filter process the image with a custom image filter
–profile filename add, delete, or apply an image profile
–quality value JPEG/MIFF/PNG compression level
–quiet suppress all error or warning messages
–radial-blur angle radial blur the image
–raise value lighten/darken image edges to create a 3-D effect
–random-threshold low,high random threshold the image
–red-primary point chromaticity red primary point
–region geometry apply options to a portion of the image
–render render vector graphics
–repage geometry size and location of an image canvas
–resample geometry change the resolution of an image
–resize geometry resize the image
–roll geometry roll an image vertically or horizontally
–rotate degrees apply Paeth rotation to the image
–sample geometry scale image with pixel sampling
–sampling-factor geometry horizontal and vertical sampling factor
–scale geometry scale the image
–scene value image scene number
–seed value pseudo-random number generator seed value
–segment values segment an image
–separate separate an image channel into a grayscale image
–sepia-tone threshold simulate a sepia-toned photo
–set attribute value set an image attribute
–shade degrees shade the image using a distant light source
–shadow geometry simulate an image shadow
–sharpen geometry sharpen the image
–shave geometry shave pixels from the image edges
–shear geometry slide one edge of the image along the X or Y axis
–sigmoidal-contrast geometry image lightness rescaling using sigmoidal contrast enhancement
–size geometry width and height of image
–solarize threshold negate all pixels above the threshold level
–splice geometry splice the background color into the image
–spread amount displace image pixels by a random amount
–strip strip image of all profiles and comments
–stroke color graphic primitive stroke color
–strokewidth value graphic primitive stroke width
–stretch type render text with this font stretch
–style type render text with this font style
–support factor resize support: > 1.0 is blurry, < 1.0 is sharp
–swap indexes swap two images in the image sequence
–swirl degrees swirl image pixels about the center
–texture filename name of texture to tile onto the image background
–threshold value threshold the image
–thumbnail geometry create a thumbnail of the image
–tile filename tile image when filling a graphic primitive
–tint value tint the image with the fill color
–transform affine transform image
–transparent color make this color transparent within the image
–treedepth value color tree depth
–trim trim image edges
–type type image type
–undercolor color annotation bounding box color
–units type the units of image resolution
–unsharp geometry sharpen the image
–verbose print detailed information about the image
–version print version information
–view FlashPix viewing transforms
–vignette geometry soften the edges of the image in vignette style
–virtual-pixel method access method for pixels outside the boundaries of the image
–wave geometry alter an image along a sine wave
–weight type render text with this font weight
–white-point point chromaticity white point
–white-threshold value force all pixels above the threshold into white
–write filename write images to this file
 
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